@startuml
sprite $baby [48x48/16] {
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0000000000000000AFFFD100001CFFFB0000000000000000
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}


!define FA6_BABY(_alias) ENTITY(rectangle,black,baby,_alias,FA6 BABY)
!define FA6_BABY(_alias, _label) ENTITY(rectangle,black,baby,_label, _alias,FA6 BABY)
!define FA6_BABY(_alias, _label, _shape) ENTITY(_shape,black,baby,_label, _alias,FA6 BABY)
!define FA6_BABY(_alias, _label, _shape, _color) ENTITY(_shape,_color,baby,_label, _alias,FA6 BABY)
skinparam folderBackgroundColor<<FA6 BABY>> White
@enduml